The Division Is Coming to the Tabletop as a Brutally Tactical Tabletop Role-Playing Game

The intense universe from Tom Clancy’s The Division is being translated into a dice-based role-playing experience. A collaboration was established to create a TTRPG set within the franchise’s apocalyptic setting. The project was revealed, with a crowdfunding campaign scheduled to launch in April of 2026.

"This project aims to deliver the franchise’s distinctive tension, tactical intensity, and memorable setting to the tabletop, offering fans a fresh avenue to engage with The Division through immersive storytelling and player-driven missions," reads an official release.

Initial offerings are set to feature a starter set, essential manuals, a Game Master screen, figurines, and various premium versions.

Exploring The Division's Apocalyptic World

In this universe, a lethal pathogen known as Green Poison was released in New York City, plunging the nation into turmoil. As the crisis escalates, society crumbles and hostile groups emerge, transforming the urban landscape into a warzone. To preserve law and order, the government {activate|deploy] The Division, a secret cell of undercover operatives. This is where the players enter the story.

Development on the RPG has been underway for about several years, and it is reportedly complete. The forthcoming crowdfunding effort will function as a pre-launch sales platform to reach a wider audience, specifically in the United States. Production will start immediately following the campaign, with shipping projected for the latter part of 2026.

A Streamlined Gameplay Mechanic: The GRIS System

An early look at the system reveals it uses d10s predominantly through its new GRIS system, encouraging a streamlined and tactical style. Agents leverage abilities to assemble small dice pools, usually from one to five d10s.

  • Rather than summing the total, participants choose a single “resolution die” from the pool.
  • This dice is then measured against a target difficulty.
  • Rolling a perfect 10 grants special effects, such as extra damage or enhanced aid.

Engagements Emphasize Tactical Placement and Awareness

Battles prioritize placement and environmental awareness, mirroring the video games. Elements like cover, height advantage, or visibility directly influence success chances. This mechanic is designed to reward teamwork and clever tactics over raw numbers.

A Thematic Wound Mechanic

The way injuries is tracked adds a interesting narrative layer. Agents have a injury limit; sustaining too much damage weakens their capabilities by lowering the size of their dice pool.

  1. At zero health, an operative is downed, but is not knocked out.
  2. They may still crawl and take limited actions, simulating the last stand seen in many shooter games.
  3. Any agent knocked down must roll on a injury chart, risking persistent effects like shock or crippling injuries.

An Introductory Adventure

A free Quickstart Guide is promised in the near future. It contains a pre-made introductory scenario called Ashes of Murray Hill. In this scenario, players lead the hunt for a missing medical team and work to stop an attack by the violent Rikers faction, who have seized control of that NYC neighborhood. Further information and the complete product lineup will be unveiled closer to the campaign launch.

Sara Moore
Sara Moore

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